• Skip to main content
  • Skip to primary sidebar
  • Skip to footer

Pillar Legal

  • Home
  • Practice Areas
    • Tech Startup
    • Video Game Industry
    • U.S. Market Entry and Compliance
    • China Practice
  • Insights
    • Tech Startup
    • Video Game Industry
    • U.S. Market Entry and Compliance
    • China Practice
  • Team
FREE CONSULTATION
  • EN /
  • 中文

U.S. Market Entry and Compliance

Subscribe Insights

Legal Considerations for Generative AI in Games

March 2, 2023
By: Magdalene Bedi

On January 5, 2021, OpenAI launched DALL-E, a neural network trained on 250 million captioned images collected from the internet that could generate images based on natural language prompts. Since then, OpenAI has introduced DALL-E 2, which generates more realistic, high-resolution images than its predecessor, and ChatGPT, a conversational language model of artificial intelligence capable of answering follow-up questions, admitting its mistakes, challenging incorrect premises, and rejecting inappropriate requests. A flurry of other text-to-image generators have also emerged, such as Stability AI Ltd.’s (“Stability AI”) Stable Diffusion and Midjourney, and in only two years, artificial intelligence that can generate novel content (“Generative AI”) rather than simply analyzing or acting on existing data, has rapidly become the technology du jour.

January 13, 2023, however, a group of artists filed a class action lawsuit against Stability AI, Midjourney, and Deviant Art based on the companies’ text-to-image Generative AI tools, which the complainants allege have infringed on the rights of thousands of artists (the “Artists’ Suit”). Although Generative AI has utility to creatives, including game developers, seeking to use Generative AI tools to save money and time while expanding content, the Artists’ Suit highlights tension between existing law governing creators’ rights and the evolving field of Generative AI. This legal update, drafted with the assistance of OpenAI’s ChatGPT, outlines the questions of ownership and copyright infringement raised by Generative AI in the context of video games, and compares the terms of service of several popular Generative AI tools in appreciation of the fact that some questions are addressed by contract rather than copyright law.

Read full article…

Share this post:
  • Facebook
  • Twitter
  • Linkedin
  • Send Email

Primary Sidebar

Categories

  • Tech Startup
    • Company Formation
    • Employment Compliance
    • Investment and Financing
    • Terms of Service
  • Video Game Industry
    • Blockchain Games
    • Intellectual Property
    • License and Game Content Compliance
    • Privacy & Data Security
  • U.S. Market Entry and Compliance
    • Artificial Intelligence
    • Blockchain & Cryptocurrency
    • Employment Compliance
    • Foreign Investment
    • Internet Operation and Marketing Compliance
    • Privacy & Data Security
  • China Practice
    • Artificial Intelligence
    • Blockchain & Cryptocurrency
    • China Contracts
    • Company Formation
    • Foreign Exchange
    • Foreign Investment
    • Internet Regulatory Compliance
    • Privacy & Data Security

LinkedInWe Chat - QR Code Popup

Pillar Legal: Site Footer Logo
US OFFICES

San Francisco Office
201 Spear Street, Suite 1100
San Francisco, CA 94105
Phone: +1-415-463-4997

San Diego Office
8910 University Center Lane, Suite 400
San Diego CA 92122
Phone: +1-415-463-4997

CHINA OFFICE

Shanghai Office
Kerry Parkside, 1155 Fangdian Rd., 4th Floor
Pudong District, Shanghai 201204
Phone: +86-21-5876-0206

Copyright © 2025 Pillar Legal P.C..

All Rights Reserved.

Privacy Policy | Terms of Use | Web Accessibility | Site Map

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply